Re: [stella] NTSC or PAL Dev ?

Subject: Re: [stella] NTSC or PAL Dev ?
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Sat, 3 Apr 2004 16:00:21 +0200
bogey christian wrote:
> am I right or am I totally wrong ?
You are right, a simple conversion from NTSC to PAL is very easy.
Except for the colors (only 104) all other resources are more
available (VBLANK/Overscan CPU time and vertical screen size).

But if you plan a "better" conversion, where the additional PAL
scanlines are utilized and the game speed remains the same, then you
should make your code a bit more flexible.

Though probably not for your first project, where you will have enough
problems to solve, even without caring for PAL/NTSC conversion. :-)

Have fun!
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

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