Subject: RE: [stella] Weird Donkey Kong disassembly prob From: "Dennis Debro" <ddebro@xxxxxxxxxxxxx> Date: Sat, 3 Apr 2004 09:18:48 -0500 |
Hi there, > Paul Slocum wrote: > > So I did a file diff on the original Donkey Kong ROM and the one > produced > > from the disassembly. I found 6 differences in the file, and all were > > because the original game reads from input ports using $30 as the base > > input address and vcs.h puts the base at $00. I changed vcs.h to use > the > > base address $30, and then the game worked fine on a real 2600. I have > no > > idea why. If you change the base address then you might also have to change the ClearGameRAM routine. Right now it stores #$00 in PF1+64,x. Looks like I might have to do another post with this updated :-) Take care, Dennis ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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