Re: [stella] Reflex: To NTSC/PAL50/PAL60, or not to NTSC/PAL50/PAL60

Subject: Re: [stella] Reflex: To NTSC/PAL50/PAL60, or not to NTSC/PAL50/PAL60
From: Erik Mooney <erik@xxxxxxxxxx>
Date: Thu, 05 Aug 2004 20:42:22 -0400
On Thu, 5 Aug 2004 23:44:55 +0200, Eckhard wrote:

>>> So, PAL60 will sound exactly like NTSC, in pitch?
>
>PAL 2600s run at a slightly slower clock speed than NTSC 2600s.

IIRC, the numbers are that the horizontal scan rate (multiply by 76 to get
CPU clock speed) is 15750 Hz for NTSC and 15625 Hz for PAL.  So PAL 2600s
run everything (gameplay and sound) about 0.8% slower.  Not noticeable for
gameplay, but Eckhard invokes a good scenario with the clocks.  A clock on
a PAL 2600 will fall behind one on an NTSC 2600 by about 20 seconds per
hour.


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