Subject: Re: [stella] Meditations on the pause button From: "Edwin Blink" <edwin.blink@xxxxxxx> Date: Tue, 7 Sep 2004 23:34:07 +0200 |
Eckhard Stolberg wrote: > The only way to trigger an interrupt on the MARIA is to have > the DMA find an "interrrupt bit" in the display data .... Thanks for the details. > BTW, > How does Video Pinball play on your EPROM cart? I'll put it in the next test eprom for testing. It will probably be like you discribed. I get the impression that this undefined bits in tia register readouts happens quite a lot and will look into it if I can get around this problem. Aaron Wrote: >That said, I probably should have the select button do something in-game... That would be good to use as an pause button indeed. See what 'Meditation on the pause button' can doo :)
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