Re: [stella] Stella 2.0 alpha 1 available

Subject: Re: [stella] Stella 2.0 alpha 1 available
From: Adam Thornton <adam@xxxxxxx>
Date: Sun, 26 Jun 2005 12:20:13 -0400
On Jun 25, 2005, at 7:35 PM, Glenn Saunders wrote:

> Andrew, your suggestions are so fantastic.  You took
> the words right out of my mouth.  It's exactly the
> kind of stuff I want.
> I really like the idea of marking up the sourcecode to
> configure the debugger.  If you do hotkey
> compile-and-loads into Stella from TextPad or some
> other editor that has command-line utilities like
> that, then DASM basically becomes an extension to the
> debugger, and it helps minimize the requirements of
> the debugger user-interface.  Stella would not have to
> disassemble at all because it has the original
> sourcecode it can cross-reference.
> If Stella displays a copy of the commented sourcecode
> in its window, then it would only need to also put the
> line number on the margin and if you wanted to make an
> edit you could flip back to our text editor and go to
> that line number.
> Of course, at that point, it's a small leap to just
> give Stella an integreated (color coded) text editor.
> DASM itself can still be an external program.
> I can say for myself I never use anything more than
> the basic cut/copy/past/search/replace stuff in
> TextPad.

Are there any plans at all to make this cross-platform?

I ask, because I now use Mac OS X as my desktop box; before that, I  
used a Linux box.  So portable solutions are fairly important to me.   
Although in the grand scheme of things  I think I'm unlikely to  
actually finish another 2600 game, so...

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