Subject: Re: [stella] Beat em up 08 From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx> Date: Wed, 11 Nov 1998 17:54:43 +0100 |
At 23:11 10.11.98 -0500, you wrote: >Eckhard, this is awesome! The flicker is a little aggravating of course, >but now that I know a little about the internals of the Atari, I know >this is one heck of a doing! You are using Stella 07, right? The flicker in that version of Stella is a bit hefty, but in Stella 1.0, PCAE and of course a real VCS it isn't that bad. >have to "track and field" my way over to the opponent. And is there >going to be a jump (since you mentioned y-coords)? I've only looked at >it for a few seconds, and would be interested to know where you're going >with this game before I commented too much on things you're probably >already putting in. Wasn't it you who suggested jumps after I posted the last version? I put in y-coordinates to support that just for you, but I didn't have enough space for the necessary animation frames in this version. :-) Currently my only plans are to draw some more animations and then take the good ones to create a nice set of moves. Also I'm going to add collision detection. Other features will be decided on based on how much space I have left after that. So if you want to suggest anything paticular, please do so. >Very impressive. I'll have to send you the signed picture of the Pac-Man >collection! That would be cool, but I guess I'd like to wait, untill you have all 2000 carts together. ;-) Ciao, Eckhard Stolberg -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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