Re: [stella] my "pot" runneth over

Subject: Re: [stella] my "pot" runneth over
From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 27 Jul 1999 14:10:38 +0200
At 21:59 26.07.99 -0700, you wrote:

>ouch...that means i have to update the counter every
>other frame for a 1/30 second reaction time...:/

No it dosn't. You don't have to wait for the capacitors to be recharged
before you can ground them again. Almost all paddle games discharge
the capacitors right before the VSYNC code and alllow the recharging right
after it. They then read the paddles only during the visible part of
the screen. This way you also reduce the play angle of the pladdles
to a much more managable size, since turning the paddle in a full
circle quickly in a game is pretty difficult for most players.

Also someone mentioned lately that not all paddles are that acurately
especially if they are older and have been heavily used. So having
a little safety zone on each end off the circle might be a good idea
anyway.


Ciao, Eckhard Stolberg



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