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Subject: Re: [stella] Cubis the text From: jvmatthe@xxxxxxxxxxxxx Date: Thu, 5 Dec 1996 15:01:53 -0500 (EST) |
> The bin is done with missile graphics, the score with player and ball graphics
> and everything else is done with playfield graphics.
Here's an idea for how to do the bin with one missile: Stagger it every
line from one side to the other. To wit:
#
#
#
#
#
#
#
#
#
> I can and probably will do the falling stone with player graphics to give it
> a different colour. That would have to be the same as the bin, though. But too
> much funky stuff would confuse more than it would help, I think.
Sure. I can see that being confusing. Too much Tempest 2000...got color
cycling in my head.
> So your VCS life program is on hold right now? Too bad, now that I have
> traded for a set of keyboard controllers, just to play your game. :-)
Uhhhh. Sorry. :^) I will hopefully have some time to work on such
things when I am off for holiday break. I will spend at least a week in
Georgia with my parents-in-law (we all know what fun that can be) and
he has a nice Pentium system that I will get all the emulators running
on and play around with my code. The life program was really getting
bulky with all the checking for live/dead cells and I had some huge flaw
in my logic somewhere (lone cells are *not* supposed to survive, dammit)
so.... Lots of problems to work on. Also in the works...Merlin 2600!
> Thank you for your comments. I think I have enough to try out for the rest of
> this year.
Same here! Do you need a cartridge that uses the keyboard controllers so
I can make it up to you about the Life program.
matt
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||| John V. Matthews, III | PO Box 50355
||| NCSU Mathematics Graduate Student | Raleigh, NC 27650
/ | \ http://www4.ncsu.edu/~jvmatthe/www/ | (919) 515 7324
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