Re: [stella] demo update: PCMSD20.BIN

Subject: Re: [stella] demo update: PCMSD20.BIN
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Mon, 14 Apr 1997 14:40:55 +0200 (METDST)
At 00.08 12/04/97 GMT, Erik Mooney wrote:

>I think the best way to
>increase the game's difficulty is change the speed of the balls and let the
>player's ship function the same way.

Other things I've in mind to increase difficulty are:
- shorten the time taken by the balls to reappear
- make the balls behave in a less predictable way
- let the balls go back to motion if they're not hit in a given time.......


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