Subject: Re: [stella] demo update: PCMSD20.BIN|
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Mon, 14 Apr 1997 14:40:55 +0200 (METDST)
At 00.08 12/04/97 GMT, Erik Mooney wrote: >I think the best way to >increase the game's difficulty is change the speed of the balls and let the >player's ship function the same way. Other things I've in mind to increase difficulty are: - shorten the time taken by the balls to reappear - make the balls behave in a less predictable way - let the balls go back to motion if they're not hit in a given time....... Ciao, P. -- Archives available at http://www.biglist.com/lists/stella/archives/ E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed.