Re: [stella] missile bit width

Subject: Re: [stella] missile bit width
From: Glenn Saunders <krishna@xxxxxxxxxxxx>
Date: Sun, 7 Sep 1997 23:14:04 -0700 (PDT)
On Mon, 8 Sep 1997, Erik Mooney wrote:
> The warlords?  Notice that the player-object shields can also move
> onto those scanlines.  And it'd be much easier to draw the warlords

Maybe the lords themselves are missiles, that's possible.  It doesn't have
to adjust the horizontal position, just the width.

> >I still think that Warlords is a game that needs to be rewritten.  If I
> >ever do figure out how to program the 2600, I will cut my teeth on
> >rewriting Warlords as an exercise.
> Why?  Isn't it great as-is?

It's good when it could have been great.  The ball physics suck and there
aren't enough degrees of rotation. I hear the arcade version is vastly

Archives updated once/day at
Unsubscribing and other info at

Current Thread