Subject: Re: [stella] missile bit width From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Sun, 7 Sep 1997 23:14:04 -0700 (PDT) |
On Mon, 8 Sep 1997, Erik Mooney wrote: > The warlords? Notice that the player-object shields can also move > onto those scanlines. And it'd be much easier to draw the warlords Maybe the lords themselves are missiles, that's possible. It doesn't have to adjust the horizontal position, just the width. > >I still think that Warlords is a game that needs to be rewritten. If I > >ever do figure out how to program the 2600, I will cut my teeth on > >rewriting Warlords as an exercise. > > Why? Isn't it great as-is? It's good when it could have been great. The ball physics suck and there aren't enough degrees of rotation. I hear the arcade version is vastly superior. -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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