Re: [stella] missile bit width

Subject: Re: [stella] missile bit width
From: Nick S Bensema <nickb@xxxxxxxxxxxx>
Date: Mon, 8 Sep 1997 00:44:13 -0700 (MST)
>> >I still think that Warlords is a game that needs to be rewritten.  If I
>> >ever do figure out how to program the 2600, I will cut my teeth on
>> >rewriting Warlords as an exercise.
>> Why?  Isn't it great as-is?
>It's good when it could have been great.  The ball physics suck and there
>aren't enough degrees of rotation. I hear the arcade version is vastly

One could say the same thing about Gravitar... the physics on that one
blow roses, especially considering Space War did better in 2k than Gravitar
could in 8k.

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