Re: [stella] Beat 'em up 05

Subject: Re: [stella] Beat 'em up 05
From: emooney@xxxxxxxxxxxxxxxx (Erik Mooney)
Date: Tue, 04 Aug 1998 14:34:52 GMT
>The reason why I don't use colour-sliced graphics for this
>program is, that the differently coloured body parts don't
>stay on the same level all the time. For example: if I use
>different colours for the body and the feet and then have
>a kicking animation frame, where the body and a foot are
>on the same level, the foot or the body would have to change
>it's colour. I don't like that. But if you can draw multicoloured
>animations, where every frame looks good, I will gladly use them. :-)

You could still do stuff like have the head and belt different colors... I
think it'd be better than no color at all.  Remember that even a small
line-by-line gradient improves graphics significantly.

Hey, is Zilla (KDK) still lurking around here?  He said he was something of
a graphics artist, no?

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