Re: [stella] Thrust!

Subject: Re: [stella] Thrust!
From: Thomas Jentzsch <tjentzsch@xxxxxxxx>
Date: Thu, 18 Nov 1999 14:53:46 +0100 (CET)
--- Piero Cavina <p.cavina@xxxxxxxxxxxxx> wrote:

> You could just not show the wire and let the player
> figure it :)
> I'm not joking, if the ball physics are well done,
> it could look not bad at
> all.
At the moment i want to use the missiles for this.
The resulting flicker of the wire could look like some
kind of tractor beam.

Thomas Jentzsch           | *** Every bit is sacred ! ***
tjentzsch at yahoo dot de |
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