Re: [stella] Build up the FAQ bit by bit

Subject: Re: [stella] Build up the FAQ bit by bit
From: "Clay Halliwell" <clay.h@xxxxxxxxxxxxxxxx>
Date: Mon, 15 May 2000 21:50:09 -0500
----- Original Message -----
From: Erik Mooney <emooney@xxxxxxxxxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Monday, May 15, 2000 10:12 AM
Subject: Re: [stella] Build up the FAQ bit by bit


> Don't give it a vertical resolution, because that makes people start
> thinking its like the bitmaps of PC graphics displays.  And minor peeve of
> mine - never ever use "pixel" to mean anything other than a single
> indivisible rectangle on screen.
>
>The playfield is the backgroung graphics on which other objects will
>animate.  It's 40 blocks across the screen, each block being 4 pixels
>wide.  (pet peeve of mine - rectangle on screen, it just confuses things.)

Oh nooo... you're one of THOSE people.  ;-)

A pixel is the smallest individually addressable display element, period.
So yes, the size of a pixel varies according to what resolution you're in.
And yes, you can have different-sized pixels onscreen simultaneously.

If you want to specify the size of screen elements in absolute terms, that's
what color clocks and scanlines are for.

 --
Clay Halliwell           | ATARI XL/XE   DO + THE
clay.FAKEMEAT.h@xxxxxxx  | 8 - B I T S   --------
e.halliwell@xxxxxxxxx    | ///////////   M A T H
Keeper of the Atari Jaguar Cheats and Codes FAQ. Request your copy today!
Editor, Jaguar Explorer Online - More Jaguar News Than Should Be Allowed!
http://www.atarihq.com/jeo/      "Where do you want to play Atari today?"



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