Subject: Re: Aw: Re: [stella] Gunfight 2600: The final Kernel! From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Fri, 27 Apr 2001 12:53:29 +0200 |
> - remote controlled bullets: sounds silly, but can be fun.
I doubt that this this'd work, since you'd not only move both bullets, but the cowboy, too. This mode works IMHO only when having more *stationary* players and only one shot.
> - "escape".. a game where only one cowboy can fire (up to 4 bullets), and > the other must escape. The second cowboy wins if he doesn't die in a given > time.
One word: Brill! I just say: Yes, I'm gonna do that!
> - "duel".. the two cowboys can't move, the one that shoots first wins. This
> is a kind of "reflex tester"..
Sounds cool too.
You should use the graphics in the middle, as a signal for the duel to start. For example, a clock striking 12! ;-)
-- Ciao, \ P. \ PGP public key available.
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