Subject: Re: [stella] the B. Watson's problem... From: "B. Watson" <atari@xxxxxxxxxxxxxx> Date: Wed, 22 Aug 2001 22:46:34 -0400 (EDT) |
On Thu, 23 Aug 2001, Manuel Polik wrote: > Hi Brian! > > > jump movement? Do you mean the odd-looking wobble at the extreme left of the > > movement area? That's not on purpose... If you mean you're seeing the players > > jump around in other places, that's not on purpose (and doesn't happen on > > the version of xstella I'm testing with)... > > > Are you using an emulator or a real VCS? > > That's really, really, _really_ bad. What you're seeing on xstella is > most likely (99%) not what you'd get on the *real* thing. The output on > Z26 is actually the way more precise instrument for that. ergh. I didn't realise xstella was quite so inaccurate... > > We had all of this before, for example Andrew had an early QB optimised > on StellaX, resulting on crap output on real machines (and Z26!)... > > With *jumping* I meant that your ship is not doing a smooth > pixel-by-pixel movement, but jumping in blocks of some (15?) pixels at > once. Same goes for the laser and the top tie-fighter. The * objects are > looking strange, too. The only really smooth moving objects are the > second tie-fighter and the rocket. > Yep, that's definitely a bug, it means HMP0/1 are probably getting updated too late in the scanline The * objects aren't exactly supposed to move smoothly, they're supposed to jerk back & forth some... but they aren't supposed to move in 15 pixel increments. > There's something dead wrong with the positioning. > Sounds like it... I'm still really new at this, but I'm learning > Maybe someone with a cuttle card or SC can confirm what I see on the > real thing? > > You should switch to a DOS or WIN system with Z26, or test on the real > thing. You're definitely heading for a bad surprise here. > Unfortunately, there's not room enough in here to set up my other machine and there's not enough space on the disks in this machine to dual-boot it. But, there's always the dining room table, once I clean it off... though the dining room is a less-than-ideal place to do development (the cat *will* have my attention, one way or the other!) Brian --- If a trainstation is the place where trains stop, what is a workstation? - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] the B. Watson's proble, Manuel Polik | Thread | Re: [stella] the B. Watson's proble, Rob |
[stella] Hi !!!, Eduardo Luccas | Date | RE: [stella] the B. Watson's proble, B. Watson |
Month |