Re: [stella] Death Derby
Subject: Re: [stella] Death Derby|
From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx>
Date: Mon, 27 Aug 2001 09:58:30 -0700
At 08:50 AM 8/27/2001 +0200, you wrote:
I'm starting to wonder, if I'm the only one around, who doesn't like the
basic idea of the game?
A little bit of abstraction woudn't hurt the gameplay at all...
For what it's worth, I was thinking of making two versions of the game, one
with "gremlins" and one with pedestrians, or even putting both into the
same game so you can switch between them, and either creating two different
boxes or one reversible box. But really, the graphics are so blocky it's
hard not to consider it abstract. I'm actually not that fond of black
comedy in general. But the original game (not to mention the movie) has a
mystique about it, and it's one of the few games left from that era that
was never ported to the 2600. That combined with it being after 2000, when
Death Race 2000 was supposed to take place, got me thinking it would be the
game to do for kitsch value if nothing else.
I understand even today there might be a negative reaction when the game is
released, but that just makes it an interesting social experiment to see
how much attitudes have or haven't changed in 25 years.
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Thomas Jentzsch - Mon, 27 Aug 2001 02:59:17 -0400 (EDT)
Glenn Saunders - Mon, 27 Aug 2001 15:13:51 -0400 (EDT)
- Glenn Saunders - Mon, 27 Aug 2001 13:01:18 -0400 (EDT) <=