RE: [stella] AI for Warring Worms

Subject: RE: [stella] AI for Warring Worms
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Sun, 14 Oct 2001 23:06:33 +0200
At 15.57 14/10/01 -0500, Billy Eno wrote:

It could:


- "freeze" the control of the other player for a few seconds

You could introduce different kinds of "power-ups", and make what happens to the player depend on the last power-up.

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