[stella] Warring Worms on real VCS

Subject: [stella] Warring Worms on real VCS
From: "Roger Williams" <mer02@xxxxxxxxxxxxx>
Date: Sun, 14 Oct 2001 16:32:03 -0700
There is DEFINITELY a timing problem here; the screen jumps
whenever a shot connects or worm collides with a trail..

The Select switch debounce timer should probably be made a
little slower.  On an old console like mine it's touchy.

It's a bit disconcerting to shoot THROUGH the other guy's
face and take out the 2nd or 3rd block in his trail.  The game
is playable this way but it just doesn't look right.

In single-player mode the fire button or joystick should start the 
game. It doesn't make sense to have to keep reaching over and
hitting RESET.  Also, I'd think about putting the game select
counter in a different position from the score; it looks like you
RESET to game 0 when you're actually starting the game with
score 0.

The sound is real muddy through a real Stella and real TV.

And oh yeah, the basic game looks real good up there.  :-)

--Roger Williams

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