Re: Aw: Re: [stella] Player data loading...semi newbie

Subject: Re: Aw: Re: [stella] Player data loading...semi newbie
From: Chris Wilkson <ecwilkso@xxxxxxx>
Date: Thu, 18 Oct 2001 21:36:59 -0400 (EDT)
On Thu, 18 Oct 2001, B. Watson wrote:

> @X...X... stuff for graphics. Now I've thought of another feature
> that I'd find useful, don't know if anyone else would.. how about
> a `reverse/revend' pair of pseudo-ops? Their purpose would be to

> Does anyone think this is a good idea? Would anyone use it?

There have been several threads of "Oh...I didn't know DASM could do that"
lately.  Part of the reason is that it's simply big and bloated.  I think
with too many changes, DASM is going to become unwieldly.  Not unlike Emacs,
it's the end-all-be-all solution.

(And I *hate* Emacs.)

Ok.  Sorry...I just attended a Noam Chomsky lecture, and now I'm full of
"venom and vinegar".

I think it would suffice to say that the feature isn't needed (IMHO).
You still have to enter the code/graphics, in this case "right side up".
In most editors, it's trivial to reverse the order of text lines, especially
with graphics ass imple as 2600 sprites.


Archives (includes files) at
Unsub & more at

Current Thread