Subject: RE: [stella] Re: Programming questions From: Nicolás Olhaberry <nolh@xxxxxxxxxxxxx> Date: Tue, 12 Feb 2002 13:41:48 -0300 |
> All the games could have been as much as 32K (if they had wanted them to > be,) but the system only reads 4K at a time and waits for the program to > tell it which 4K to read next. Right? The atari will execute anything contained within $1000 and $1FFF. There is no limit for the size of a game, as long as you can provide a way to map the proper data into this 4K segment. You can find a detailed description of the different bankswitching methods, made by Kevin Horton, on the web. The file is called sizes.txt, I didn´t attached it because it´s kinda big... Bye, Nicolás. ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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