| 
 
Subject: RE: [stella] Re: Programming questions From: Nicolás Olhaberry <nolh@xxxxxxxxxxxxx> Date: Tue, 12 Feb 2002 13:41:48 -0300  | 
> All the games could have been as much as 32K (if they had wanted them to
> be,) but the system only reads 4K at a time and waits for the program to
> tell it which 4K to read next. Right?
The atari will execute anything contained within $1000 and $1FFF. There is
no limit for the size of a game, as long as you can provide a way to map the
proper data into this 4K segment.
You can find a detailed description of the different bankswitching methods,
made by Kevin Horton, on the web. The file is called sizes.txt, I didn´t
attached it because it´s kinda big...
Bye,
    Nicolás.
----------------------------------------------------------------------------------------------
Archives (includes files) at http://www.biglist.com/lists/stella/archives/
Unsub & more at http://www.biglist.com/lists/stella/
| Current Thread | 
|---|
  | 
| <- Previous | Index | Next -> | 
|---|---|---|
| [stella] Re: Programming questions, MoonlightKnight | Thread | Re: [stella] I live... again!, Glenn Saunders | 
| Re: [stella] I live... again!, Paul Slocum | Date | Re: RE: [stella] I live... again!, ddebro | 
| Month |