Subject: RE: [stella] 2600 Radial Pong From: "Dennis Debro" <ddebro@xxxxxxxxxxxxx> Date: Fri, 5 Jul 2002 00:52:30 -0400 |
Welcome aboard calamari :) Did anyone else get the attachment? I didn't receive it. -----Original Message----- From: owner-stella@xxxxxxxxxxx [mailto:owner-stella@xxxxxxxxxxx] On Behalf Of Jeff Johnston Sent: Friday, July 05, 2002 12:03 AM To: stella@xxxxxxxxxxx Subject: [stella] 2600 Radial Pong Hi, This is my first post to the list, but I've been lurking for a few days :) I've finally got my courage up to working on a little 2600 side project.. Radial Pong, suggested by Skatepunk60 of AtariAge. Here is the Java version: http://mx.geocities.com/castanosmx/juegos/radialpong/radialpong.html I've gotten decently far on my own. My next challenge is being able to choose the horizontal position of the sprites & ball. I am using horizontal motion to move them relative to whatere they started out, but I'm not quite sure how to specify where that starting point is. If you guys can pass along any pointers or examples in this area it would be great. I've attached the current source code/binary as a zip. If I'm already doing something "bad" please let me know before it gets too integrated :) Thanks, calamari ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Trackball coprocessor, godzi11a | Thread | Re: [stella] 2600 Radial Pong, Andrew Davie |
Re: [stella] 2600 Radial Pong, Jeff Johnston | Date | Re: [stella] 2600 Radial Pong, Albert Yarusso - Ata |
Month |