Subject: Re: [stella] Megacart, video capture From: Paul Slocum <paul-stella@xxxxxxxxxxxxxx> Date: Wed, 25 Jan 1989 01:52:22 -0600 |
>32KB for a bankswitch scheme is pretty much the max right now. We do >megaboy which is 64KB but it's pretty ugly. But like Eckhard, I'm pretty >much motivated by games, or hardware or something. But let's say, >hypothetically speaking, that for some reason I decided that I wanted to >implement the megacart right now. How would I test it without a game? >There needs to be something I can run. I could write a test program for it after CGE is over with. I want the Megacart to become a reality! Zelda? Zork? Synthcart II w/sequencer? :oD -Paul ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
[stella] Megacart, video capture, John Saeger | Thread | Re: [stella] Megacart, video captur, Chris Wilkson |
[stella] Megacart, video capture, John Saeger | Date | [stella] Another newbie :), Andrew Towers |
Month |