Re: [stella] Megacart, video capture

Subject: Re: [stella] Megacart, video capture
From: Paul Slocum <paul-stella@xxxxxxxxxxxxxx>
Date: Wed, 25 Jan 1989 01:52:22 -0600
>32KB for a bankswitch scheme is pretty much the max right now.  We do
>megaboy which is 64KB but it's pretty ugly.  But like Eckhard, I'm pretty
>much motivated by games, or hardware or something.  But let's say,
>hypothetically speaking, that for some reason I decided that I wanted to
>implement the megacart right now.  How would I test it without a game?
>There needs to be something I can run.

I could write a test program for it after CGE is over with.  I want the
Megacart to become a reality!

Zelda?  Zork?  Synthcart II w/sequencer?  :oD


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