Subject: Re: [stella] Robot City (alpha) From: Manuel Polik <cybergoth@xxxxxxxx> Date: Mon, 26 Aug 2002 18:36:24 +0200 |
Hi Thomas! > Thanks Manuel, that's a very good suggestion. > Paradroid was one of my favourites on the C64. It's the only reason why I still own a C64 :-) > (hmm, is it possilbe to convert it >to the 2600? ;-) Certainly. But the robots would have only two digits as names :-) >I think it's based on some kind of intertia, right? Having no dictionary at hand right now to look up 'inertia', I carefully dare saying yes. :-) Oh, I've played some more of RC012 now, here's a few minor suggestions. Please forgive me, if I'm repeating other peoples suggestions, but I was reading some 200+ [Stella] mails yesterday :-) - It's damn cool how the enemies can team-up to *revive* one of their colleagues. What I not like though, is that a disabled enemy is still an obstacle for the player. you should be able to just pass it. Consider this situation: ---------------------------------- <-E1 <-P1 <-E2 ---------------------------------- When you shoot now, you possibly manage to disable E1, but you can choose between bumping into E1 or E2 with _no_ chance at all to escape... - Again a cool feature is how the enemies can mistakenly disable themselves. Reminds me of the cops in "Grand Theft Auto" :-) You should keep that. - I often die in crashes when sneaking around a corner. I have the feeling that this should not happen that frequent, but this might get better with a new control scheme... - The direction state of the enemies seems to be update too soon/late sometimes. Whatever, it enables shots through the shields on some (rare?) occasions. Or is it, that the enemies can always hit other enemies, ignoring the shield completely? - I'd love to be able to move way quicker than the enemies. At least 2 times, maybe even 4. Maybe you could implement that as variants or make this some kind of *extra*? - In Slot Racer the shots don't disappear after hitting a wall, but keep moving around the corners for a while. Maybe yet another variant? Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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