Re: [stella] Rubik Cube 3d

Subject: Re: [stella] Rubik Cube 3d
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Wed, 25 Dec 2002 01:33:55 +0100
Fabrizio wrote:
>And probably not worth too much sweating anymore now that
>Christopher presented a brilliant alternative solution :)

And of course I could not resist to improve all current 
solutions. ;-)

This demo is a little less blocky than the original and 
Christopher's version. It doesn't require selfmodifying code 
and runs completely in ROM. 

The diagonals are formed by the players. The other colors are 
coming from the playfield and the background colors. In the 
vertical center I had to use the ball to get an exact color 
change timing.

Have fun!	

Attachment: Rubik3d03.asm
Description: Binary data

Attachment: Rubik3D (JTZ).bin
Description: application/macbinary

Attachment: Rubik3D.gif
Description: GIF image

Current Thread