Re: [stella] Rubik Cube 3d

Subject: Re: [stella] Rubik Cube 3d
From: Glenn Saunders <cybpunks2@xxxxxxxxxxxxx>
Date: Wed, 25 Dec 2002 20:02:57 -0800
At 12:17 PM 12/25/2002 +0100, you wrote:
Yes, that's another problem to solve and I'm not sure if smooth
diagonals are still possible there.

I'm certain that HMOVE is used there in some capacity to "shear" the sprites.




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