Re: Re: [stella] Fortitude I Quadraside

Subject: Re: Re: [stella] Fortitude I Quadraside
From: Dennis Debro <ddebro@xxxxxxxxxxxxx>
Date: Tue, 8 Jul 2003 16:32:19 -0400
Hi Chris,

> Hrm, I just googled on Prisonball and got nothing except a bunch of gym
> sites.... Can you throw me some screenshots or something?

I haven't seen it show up on the web yet. Here are some screen shots. They're PCX files I don't have an image converter at work :(

> By A8 disk image, you mean Atari 8 bit?

Yeah. It's ML code even though it's written in BASIC. I don't know if MESS plays A8 binaries. If so I can remove the BASIC code and ship you the binary.

I might not have made myself clear before. Your game "reminds" me of Prisonball. It's different in that you don't have solid walls. I don't know the play pattern you're going for but I thought this was a good multi-player party game.

It's similar to Breakout turned on it's side played by 2 people. The object is to score the most points in 5 minutes. There are 3 balls. Each time a ball hits your paddle you "own it". So when it hits the bricks you score points. Everytime a wall is distroyed it will refill. So to get the most points you would want your ball to get trapped between 2 walls (preferably the black and blue walls). The score break down is 1 point for the white wall, 3 points for the blue and 5 for the black.

I remember my college roomate and I had hours of fun playing this simple but addictive game.

Take care,

Attachment: prisonball1.pcx
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Attachment: prisonball2.pcx
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Attachment: prisonball3.pcx
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