RE: [stella] acceleration and inertia

Subject: RE: [stella] acceleration and inertia
From: Glenn Saunders <mos6507@xxxxxxxxxxx>
Date: Thu, 08 Jan 2004 14:06:42 -0800
At 01:56 PM 1/8/2004, you wrote:
Also, did any game really used what Mr. Steve Wright suggested here?

I recall a previous thread where it was mentioned that Imagic games tended to feature motion routines which adapt easily to NTSC vs. PAL.

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