Subject: Re: [stella] acceleration and inertia From: A Braunsdorf <ab@xxxxxxxxxx> Date: Fri, 09 Jan 2004 11:30:18 -0500 |
In message <20040109072252.662303D5524@xxxxxxxxxxxxxxxxxxxxxxxxxxx>, Manuel Rot schkar writes: > > It's some very simple pseudo implementation of floating > point numbers of sorts. Actually, it's a very real implementation of "fixed point" numbers. Fixed-point math used to be a lot more common before we got floating-point hardware, and is great for stuff like this. (The difference, obviously, is that the "decimal" point doesn't move or that it can.) ab ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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