Re: [stella] Poll: What is everybody working on?

Subject: Re: [stella] Poll: What is everybody working on?
From: Aaron Bergstrom <Aaron.Bergstrom@xxxxxxxxxxxxxx>
Date: Wed, 07 Jul 2004 16:27:05 -0500
I'm in the process of finishing moving, procrastinating on my thesis, and writing an X3D exporter plugin for Maya during work hours... so maybe I'll be able to get back to my Atari programming next year. I purchased a Cuttle Cart 2, so when I'm ready to get back into it, I will at least have a development platform to work from.

I've decided to put my EB KC-135 game on the back burner as it seems to be too complex for the 2600, chalk it up to being a newbie I guess. I might revive it again for the 7800 if I ever finish programming a 2600 game.

I've layed out general plans for my Tabletop sports kernal. If I ever find the time again, I hope to go back and actually finish it with plans to release Tabletop Hockey and Tabletop Quidditch games for the 2600.

I sometimes dabble with the hardware some, but I really haven't been getting anywhere with that either.


Manuel Rotschkar wrote:

Hi there!

Ha! What could be better than this classic to celebrate the return of [Stella]! ;-)

Well, I myself am a bit lazy these days, taking a break after finishing Seawolf.

I started talking to Jeff McCord about a 2600 port of "Sword of Fargoal", but basically that's it.

Well, he didn't reject it straight away, but he also didn't say yes. In his own words "A very strong 'probably'" :lol:
- keep your fingers crossed.

I was toying with a few other things, but nothing serious. Considering a port of the 8-Bit game "Silicon Warrior" for example, but no matter how you look at it, the game just plain sucks... ;)


Archives (includes files) at
Unsub & more at
You are subscribed as: aaron.bergstrom@xxxxxxxxxxxxxx
To unsubscribe, send email to:
Or go to:

Current Thread