Re: [stella] Poll: What is everybody working on?

Subject: Re: [stella] Poll: What is everybody working on?
From: Mark Graybill <saundby@xxxxxxxxxxxx>
Date: Wed, 7 Jul 2004 15:26:10 -0700
I'm afraid I'm not presently working actively on much that is Stella-related, though occasionally I spend a little time thinking about "Texas Table Tennis", a game I started working on some time ago. It's Pong with paddles that do things like the paddles in the more advanced Breakout-style games, most noticeably shooting-- at the ball, at objects onscreen, and shooting holes in your opponent's paddle.

I've also got ideas about "bar fight" sequences with objects flying back and forth across the playfield, interacting with the ball and shots from the paddles.

-Mark G.

On Jul 7, 2004, at 1:57 PM, Manuel Rotschkar wrote:

Hi there!

Ha! What could be better than this classic to celebrate the return of [Stella]! ;-)

Well, I myself am a bit lazy these days, taking a break after finishing Seawolf.

I started talking to Jeff McCord about a 2600 port of "Sword of Fargoal", but basically that's it.

Well, he didn't reject it straight away, but he also didn't say yes. In his own words "A very strong 'probably'" :lol:
- keep your fingers crossed.

I was toying with a few other things, but nothing serious. Considering a port of the 8-Bit game "Silicon Warrior" for example, but no matter how you look at it, the game just plain sucks... ;)


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