Re: [stella] Fastest missile/ball draw

Subject: Re: [stella] Fastest missile/ball draw
From: Adam Thornton <adam@xxxxxxx>
Date: Fri, 25 Feb 2005 17:13:57 -0500
On Feb 25, 2005, at 4:10 PM, Kirk Israel wrote:

> On Fri, 25 Feb 2005 16:52:44 -0500, aaron <amw@xxxxxxx> wrote:
>> Could you guys please get back on topic? The purpose of the Stella 
>> list
>> is to discuss the maintenance and administration of the Stella list --
>> I'm afraid we're losing focus on that with this technical discussion.
> The first rule about stella list is: talk about stella list.
> I just had a bummer of a situation.  I remembered this old game Heat
> Seeker from an old Compute's Gazette, seemed like a good canidate for
> a 2600 port.  Downloaded the disk image, an emulator, went through all
> this fuss....
> and it's not as good as I remembered. Alas.  Might be worth a java 
> port maybe.
> Thos old Gazettes and Antics and Ahoys probably have a # of portable
> ideas...on the other hand its kind of sad that everyone (including me)
> mostly thinks of ports rather than original game concepts. Ah well!
Seriously, how many original game concepts have there been in the last 
five years?

Katamari Damacy.

Other than that, I'm kind of drawing a blank.  What else has there been 
that hasn't been within a pretty well-established genre, or at best, 
something that straddles established genres?


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