Re: [stella] Fastest missile/ball draw

Subject: Re: [stella] Fastest missile/ball draw
From: Adam Thornton <adam@xxxxxxx>
Date: Fri, 25 Feb 2005 17:13:57 -0500
On Feb 25, 2005, at 4:10 PM, Kirk Israel wrote:

> On Fri, 25 Feb 2005 16:52:44 -0500, aaron <amw@xxxxxxx> wrote:
>> Could you guys please get back on topic? The purpose of the Stella 
>> list
>> is to discuss the maintenance and administration of the Stella list --
>> I'm afraid we're losing focus on that with this technical discussion.
>
> The first rule about stella list is: talk about stella list.
>
> I just had a bummer of a situation.  I remembered this old game Heat
> Seeker from an old Compute's Gazette, seemed like a good canidate for
> a 2600 port.  Downloaded the disk image, an emulator, went through all
> this fuss....
> and it's not as good as I remembered. Alas.  Might be worth a java 
> port maybe.
>
> Thos old Gazettes and Antics and Ahoys probably have a # of portable
> ideas...on the other hand its kind of sad that everyone (including me)
> mostly thinks of ports rather than original game concepts. Ah well!
>
Seriously, how many original game concepts have there been in the last 
five years?

Katamari Damacy.

Other than that, I'm kind of drawing a blank.  What else has there been 
that hasn't been within a pretty well-established genre, or at best, 
something that straddles established genres?

Adam


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