Subject: Re: [stella] Fastest missile/ball draw From: Adam Thornton <adam@xxxxxxx> Date: Fri, 25 Feb 2005 17:13:57 -0500 |
On Feb 25, 2005, at 4:10 PM, Kirk Israel wrote: > On Fri, 25 Feb 2005 16:52:44 -0500, aaron <amw@xxxxxxx> wrote: >> Could you guys please get back on topic? The purpose of the Stella >> list >> is to discuss the maintenance and administration of the Stella list -- >> I'm afraid we're losing focus on that with this technical discussion. > > The first rule about stella list is: talk about stella list. > > I just had a bummer of a situation. I remembered this old game Heat > Seeker from an old Compute's Gazette, seemed like a good canidate for > a 2600 port. Downloaded the disk image, an emulator, went through all > this fuss.... > and it's not as good as I remembered. Alas. Might be worth a java > port maybe. > > Thos old Gazettes and Antics and Ahoys probably have a # of portable > ideas...on the other hand its kind of sad that everyone (including me) > mostly thinks of ports rather than original game concepts. Ah well! > Seriously, how many original game concepts have there been in the last five years? Katamari Damacy. Other than that, I'm kind of drawing a blank. What else has there been that hasn't been within a pretty well-established genre, or at best, something that straddles established genres? Adam Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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