Subject: Re: R: [stella] New project - RPG engine From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Wed, 13 Aug 1997 23:05:28 -0700 (PDT) |
On Wed, 13 Aug 1997, Nick S Bensema wrote: > The phrase "it can't be done" only applies to N64 emulators. This century, > at least it does. I remember that phrase being applied to text adventures > on the VCS, and next thing you know Greg Troutman wrote Dark Mage. I never said it can't be done. I said I don't think anyone can handle it right now. I think the RPG people have shown themselves to be stubborn about the game and this has been to their disadvantage. To my knowledge, noone who is fronting this project knows how to code, and as long as they are beholden on volunteers, the requirement that this be a 16-128K banked ROM with superchip RAM only further limits their chances of soliciting a programmer. And if they decide to do it themselves, they will still have to face the steep learning curve and they probably won't have the game done by the end of the century as a result. -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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