Subject: Re: R: [stella] New project - RPG engine From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Wed, 13 Aug 1997 23:09:22 -0700 (PDT) |
On Wed, 13 Aug 1997, Chris Wilkson - MCD wrote: > I think what's going to happen now is that I'll go ahead and sink the money > into developer boards so people can start writing code with them. But before > I do this, I'll need definite commitments from programmers... How would a developer board actually work? Would it download code via parallel or serial or what? Would it require a PC slot? Extended debugging control can really only be provided with a 2600 chip emulator system ala the various "FROBs" that were used in the golden era. Doug Neubauer built one of these himself as an ISA card for developing 16K carts. I have emailed him on this subject and maybe his design could be reused. This was back in the dawn of the PC era, of course, so I guess ironically it's a good thing that the DOS, the PC, and ISA slots are still there.... -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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