Subject: Re: [stella] RAM Cart? From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx> Date: Fri, 15 Jan 1999 11:22:37 -0500 |
At 05:00 PM 1/15/99 +0100, you wrote: >The only differences between the Supercharger and a burned EPROM >are that the SC BIOS leaves the VCS RAM in a defined state and >that accessing the 'hot spot' at $FFF8/$FFF9 in any way will trigger >the SC bankswitching and might therefore crash the game. For a newly >written game it shouldn't be a problem to avoid these two bytes though. Hey, that's great! So if I write a 4k game that ignores $FFF8 and $FFF9 completely, it'll run no problem on my unmodified Supercharger? I guess I should have figured that out myself, but I haven't visited VCS-land in quite some time now. Thanks for the insight Eckhard, Ruffin Bailey http://members.aol.com/mactari -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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