Subject: Re: [stella] Infogrames considers Atari 2600 B-Side release! From: Rob <kudla@xxxxxxxxx> Date: Wed, 06 Jun 2001 23:44:19 -0400 |
At 08:51 AM 6/6/01 -0700, Glenn Saunders wrote: >Radar Lock (flicker might not look good on LCD, though) Actually, I'd think the LCD would be better for flicker than the CRT, unless the GBA's has spectacularly low latency. I gotta think someone will port Stella or something like it to the GBA (and in the RAM carts already available you can easily fit an emulator and every 2600 binfile ever made) but that didn't stop Activision from doing their emulator projects for the PC. Knowing the GBA emulation scene as it exists already, someone would probably hack any commercially released emulator pack to play arbitrary games of the same size anyway. So bring it on ;) I second the votes for Adventure and Haunted House. Now, what about Solaris? Maybe that one's not retro enough ;) There were a number of arcade ports Atari released themselves that aren't really candidates for single-game release. These include things like Berzerk, Battlezone (though with the revisionist PC versions I could see them doing a 'classic' GBA version as they did with Centipede and Frogger for the GBC,) Crazy Climber, Crystal Castles, Defender/Stargate, Dig Dug (though that exists as a single release for the old GB,) Food Fight, Gravitar, Joust, Kangaroo, Moon Patrol, Night Driver, Pengo, Phoenix (released as a bootleg demo for the GBC), Sinistar, Space War, Vanguard, Venture, Warlords (link game!), and Zaxxon. The trouble is, ALL of these games would be better served by straight GBA ports rather than inferior (by 1982 standards) versions played under emulation. And of course, many of them have their own licensing issues (I see Williams, Taito, Stern and Sega games in there.) Even Yar's Revenge was released as a very slightly enhanced GBC game, and it sold. I gotta think they'll go more for things like Dodge 'Em, Outlaw and Surround. Make them link games somehow and people might actually go for it. Maybe they should throw Atari Space Invaders on there just to sell the thing, seeing as how it had such a different feel than the arcade or revisionist versions! Hell, a linked version of Combat would probably sell it based on nostalgia value alone. Ditto Air/Sea Battle, Circus Atari (uh, except for the paddle thing), and Canyon Bomber. We were still playing those in 1981 for some reason. Video games were something you played with your sibs and friends back then, something that's been mostly lost in emulation. The GBA could correct that in some small way, though not necessarily with a product like this. Rob - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Infogrames considers A, Christopher A. Hasla | Thread | Re: [stella] Infogrames considers A, Paul Hart |
Re: [stella] Infogrames considers A, Rob | Date | Re: [stella] Infogrames considers A, MickeyKnox667 |
Month |