Re: [stella] Cave 1K minigame (fwd)

Subject: Re: [stella] Cave 1K minigame (fwd)
From: "Thomas Jentzsch" <tjentzsch@xxxxxx>
Date: Mon, 6 Oct 2003 15:01:42 +0200
Eckhard wrote:
> The SC hotspot for bankswitching and RAM control is at $1ff8. Also the
> audio data input is at $1ff9. If you have anything at these two addresses,
> then your game will most likely crash on the SC. Since your game is only
> 1K big, moving it to the first 1K of the 2K binary should help.

But the game is ORGed at $f000, so it uses only the address space between
$f400 and $f7ff. How can it hit any hotspots then?

And the game crashes *after* pressing the fire button (which causes 
executing BRK), so the graphic data at the end of the ROM can't be the 
reason. Right?

Have?fun!
Thomas
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