Re: [stella] Cave 1K minigame (fwd)

Subject: Re: [stella] Cave 1K minigame (fwd)
From: "Thomas Jentzsch" <tjentzsch@xxxxxx>
Date: Mon, 6 Oct 2003 15:01:42 +0200
Eckhard wrote:
> The SC hotspot for bankswitching and RAM control is at $1ff8. Also the
> audio data input is at $1ff9. If you have anything at these two addresses,
> then your game will most likely crash on the SC. Since your game is only
> 1K big, moving it to the first 1K of the 2K binary should help.

But the game is ORGed at $f000, so it uses only the address space between
$f400 and $f7ff. How can it hit any hotspots then?

And the game crashes *after* pressing the fire button (which causes 
executing BRK), so the graphic data at the end of the ROM can't be the 
reason. Right?


Horoskop, Comics, VIPs, Wetter, Sport und Lotto im WEB.DE Screensaver1.2
Kostenlos downloaden:

Archives (includes files) at
Unsub & more at

Current Thread