Subject: Re: [stella] Cave 1K minigame (fwd) From: "Thomas Jentzsch" <tjentzsch@xxxxxx> Date: Mon, 6 Oct 2003 15:01:42 +0200 |
Eckhard wrote: > The SC hotspot for bankswitching and RAM control is at $1ff8. Also the > audio data input is at $1ff9. If you have anything at these two addresses, > then your game will most likely crash on the SC. Since your game is only > 1K big, moving it to the first 1K of the 2K binary should help. But the game is ORGed at $f000, so it uses only the address space between $f400 and $f7ff. How can it hit any hotspots then? And the game crashes *after* pressing the fire button (which causes executing BRK), so the graphic data at the end of the ROM can't be the reason. Right? Have?fun! Thomas _______________________________________________________ Thomas?Jentzsch?????????|?***?Every?bit?is?sacred?!?*** tjentzsch?at?web?dot?de?| ______________________________________________________________________________ Horoskop, Comics, VIPs, Wetter, Sport und Lotto im WEB.DE Screensaver1.2 Kostenlos downloaden: http://screensaver.web.de/?mc=021110: ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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