Re: Aw: Re: [stella] The future of Stella (i.e. debugger needed)

Subject: Re: Aw: Re: [stella] The future of Stella (i.e. debugger needed)
From: Stephen Anthony <stephena@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 20 May 2004 12:16:45 -0230
On May 20, 2004 11:52 am, Andrew Davie wrote:

> I've had a quick browse of the assembler and C++ code.  I must say,
> it's all a lot simpler than I expected.  That is, there's really not
> THAT much to emulating '2600 sound.  Sound has always been my
> weakness;  this makes me wonder why I haven't dabbled before.  OK,
> first things first -- I know how sweeping generalities like "it's not
> that hard" can be EXTREMELY annoying especially after you've worked
> long and hard at something.  I've been getting that at work recently.
>  So take everything I say with a grain of salt.

I take no offense; in fact I said that someone who was knowledgable in 
the area would probably find it easy to fix.  As for the hard work, my 
hard work as been in figuring out what the hell is going on, as I have 
*zero* sound programming experience or understanding.  I would just 
like the problem to "go away".  And that might mean a few hours work 
for someone who understands the stuff.

I will consider what you've said; hopefully it will help me (or more 
likely, other readers on this list) figure it all out.

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