Re: [stella] Fastest missile/ball draw

Subject: Re: [stella] Fastest missile/ball draw
From: "Dennis Debro" <dennis@xxxxxxxxxxxxxxx>
Date: Fri, 25 Feb 2005 16:12:37 -0500
Hi Manuel,

> Well, if you have the ROM space, a faster way is always:
>
> LDA (ballPointer),Y
> sta ENABL

BTW, this is what Berzerk does. It re-uses the maze data for this.

Take care,
Dennis


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