Subject: Re: [stella] Assymetrical Maze 2LK... help? From: "Clay Halliwell" <clay.h@xxxxxxxxxxxxxxxx> Date: Tue, 4 Feb 2003 08:08:45 -0600 |
----- Original Message ----- From: "Manuel Polik" <cybergoth@xxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Tuesday, February 04, 2003 1:03 AM Subject: Re: [stella] Assymetrical Maze 2LK... help? > Hi Clay! > > > I gotta ask... with the pinpoint timing required for > > an asymmetric playfield, how do you work a player > > horizontal-positioning routine into it? > > Not at all I'd say. If you don't have any void lines in > the PF layout, 100% free positioning is not possible. What about Ms. Pac-Man then? Clay ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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