Re: [stella] Animating the Marbles

Subject: Re: [stella] Animating the Marbles
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Thu, 4 Jul 2002 17:17:47 +0200
Hi Paul,
now that your kernel is getting that tight and you probably have to make
compromises, have you ever considered to allow black lines in the
playfield (like Surround does)? With only a single line out of 13, you
perhaps would get enough cycles to solve all problems. And IMO those
lines don't look bad, they somehow make the graphic looking even better
(e.g. H.E.R.O. is using a similar effect).

Any maybe you could load the playfield data from ROM and the marble
data from RAM. Together with the idea above that might give you some
extra possibilities.

Have fun!
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

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