Subject: Re: [stella] Animating the Marbles From: Thomas Jentzsch <tjentzsch@xxxxxx> Date: Thu, 4 Jul 2002 17:17:47 +0200 |
Hi Paul, now that your kernel is getting that tight and you probably have to make compromises, have you ever considered to allow black lines in the playfield (like Surround does)? With only a single line out of 13, you perhaps would get enough cycles to solve all problems. And IMO those lines don't look bad, they somehow make the graphic looking even better (e.g. H.E.R.O. is using a similar effect). Any maybe you could load the playfield data from ROM and the marble data from RAM. Together with the idea above that might give you some extra possibilities. Have fun! Thomas _______________________________________________________ Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at web dot de | ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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