Subject: Re: [stella] Skeleton - complete From: "Eric Ball" <eball@xxxxxxxxxx> Date: Mon, 9 Sep 2002 08:24:06 -0400 |
Hi Manuel! > I think it'd be better, if all 10 skeletons where in the maze at _once_. Right now it's a little boring The difficulty with having more than one skeleton is how to display multiple skeletons (one skeleton uses both player graphics) and how to handle the sound effects for multiple skeletons. (How do you hear both the one ahead of you and the one behind you?) > I'd like to go backwards. :-) I'll add it to the list of possible enhancements. Maybe a difficulty switch option. Depends on how much space I have in the PAL version. ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Skeleton - complete, Manuel Polik | Thread | Re: [stella] Skeleton - complete, Eric Ball |
[stella] Dragons & Dragsters, Manuel Polik | Date | [stella] Skeleton - v1.1, Eric Ball |
Month |