Re: [stella] Skeleton - complete

Subject: Re: [stella] Skeleton - complete
From: "Clay Halliwell" <clay.h@xxxxxxxxxxxxxxxx>
Date: Mon, 9 Sep 2002 14:31:34 -0500
Is there any way to add a simple pointer toward the skeleton? With just that
volume-cued buzzing to go by, it's almost impossible to effectively track
the skeleton down.

Also, any way to finagle the kernel so there's some perspective to the maze?


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