Re: [stella] Stella 2.0 Alpha 2 available

Subject: Re: [stella] Stella 2.0 Alpha 2 available
From: "B. Watson" <atari@xxxxxxxxxxxxxx>
Date: Mon, 27 Jun 2005 16:59:55 -0400
On Mon, 27 Jun 2005, Adam Thornton wrote:

> But can you really call the Space Invaders two-shot behavior a
> "frying" behavior,

Eh. No, I wouldn't call it that. I was answering the other half
of your post...

> since it does not depend on the state of the RAM,
> but only on the fact that Reset is held down while power is engaged,
> and it's completely repeatable and consistent?  (It would also be
> really cool if Stella tracked the state of Select and Reset when you
> turn on the (virtual) power, if it doesn't already.)

It doesn't... but you're right, it should.

Kind of difficult though: Every control causes an SDL Event... if you
hold down the joystick button (or a key on your keyboard), then start
Stella with it held down... Stella won't ever see the "button pressed"
event, because it wasn't running yet when the button was pressed.

Actually that might be one of those platform-dependent things...

We could add -select, -reset, etc. command-line options, and/or "hold
down reset/select" GUI options (you toggle them, then reset the emulator).

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